Not sure if this is intended, but I hope not. Monsters go in circles while ankle snared, so it's hard to place another trap directly in front of a monster. Also it makes it harder to discern if the monster's breaking free or not.
And just to add, your character also does the same thing when trying to pick up items on the ground while another monster is in front of you. Kinda like it tries to find the path to the items but goes on a loop because a monster's in the way.