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  1. I think a better solution would be a daily quest of some sort instead of spend X amount of time doing probably nothing but artificially inflating server numbers to get your reward. The goal i assume is to get people on doing something meaningful with each other such as partying or w/e. The time based one will just get people online not really doing anything. It would look cute on control panel seeing more than 100 players but ultimately wouldn't create parties or anything which IMO is one of the major problems here. Perhaps a decent solution would be a bounty board quest that ACTUALLY gives good exp that people feel compelled to login to do daily? Something that inspires party play.
  2. The daily login time spent online scaling reward idea is awful. Just rewards people living on the game while putting others behind more. It also inspires signing up mass amounts of accounts to exploit this. The major problem with this server is they are under the assumption the players are kids coming home from middle school n playing all day/night. Everything about this server is setup to drag out and cost as much of your time as possible. Bounty boards were nerfed to drag out the leveling process. The drop rates suck to drag out farming time. The mvping drop rates are awful to...... Drag out obtaining anything from bosses. Soon as this is mentioned though you have people that enjoy this setup flipping shit saying omggg play a new server or omggg you signed up knowing the rates. They will defend this to the bitter end because they get to feel rewarded for spending 10 hours a day farming. They end up rich while others that work or have families end up with nothing. I'm not saying how they play is wrong. What I am saying is that model works for a small portion of the population. When I signed up for this server I thought ehhhh those rates are a little low but it has bounty boards and there were a bunch of people hyped up and alot of accounts made on day 1. That I could go mvp and make money, buy stuff I need that I can't spend 9 hours farming n so on. Then after playing here a bit bounty boards were completely ruined making leveling alot more painful than it was originally advertised to be. So the whole you signed up knowing rates doesn't cover these awful rates at all since it ended up being a bait n switch after certain people got to abuse it. As for drop rates, as I said server was hyped, people expected a much larger population. The rates would have been acceptable with a proper population. The people making decisions need to accept we don't have this population and change needs to occur. No one wants to join or stick around to farm 9 hours per item just to find it damn near impossible to buy 9 out of 10 items after you end up with zeny to spend. Low lvl items are non existent on this server as well. If you want a pupa enjoy 0 experience for 10 hours +. Same with fabre n such. This design does not work without a proper population or bots. No I'm not asking for bots either before some moron says that. Simply put no one kills anything on this server outside of spot lights and nothing exists to buy.
  3. I don't think the whole one shot anolians should exist. The dmg is just ridiculous. I also don't think there is the point in discussing this though sadly. Look at knights for example, 20% nerf to bb damage because they were op with unlimited hp/sp potions on restart. Neither exist here. This nerf still occurred effectively ruining the class and here we are discussing trap hunters one shotting end game mobs and 8 shoting bosses with 0 gear and practically 0 cost. Nothing will be done about it just like how knights remain neutered.
  4. Trojal tried to tell me today traps have been nerfed compared to iRO on this server. Can anyone confirm there is actually a difference with dmg? To me it seems just as cheap. I replied with "you mean no cash shop items" aka no pecohairband n such and he wouldn't say what the nerf supposedly is. The dmg seems to all be there to me though.
  5. Changing the formula so they have to make weapons with cards to do dmg is what needs done. If they want to do full dmg to MVPs they should require AK cards like everyone else. If they want to 1 shot anolians, they should have to have cards for that too. Why it's accepted for a naked hunter to run around trapping SK for 25k dmg is beyond me, yet nerfs are made to other things.
  6. This is the same logic that is being applied to MVPing and its bad. This isn't some established high population server. This cripples monks atm. Combo monks literally can't use fury and asura monks are completely screwed on SP items.
  7. Agreed, the dmg should have a nice blanket nerf on MVPs. Traps doing 25k+ is beyond stupid. Bowling bash somehow warranted a 20% dmg nerf but hunters 1 shoting anolians and monopolizing mvps by dropping 6 traps is idiotic.
  8. This is on topic, if mvping is a waste of time people don't do it, get bored n quit. Mvping is a big reason for people to play. Here's a guy posting his party quit mvping as well because it's a bad time investment.
  9. It's not about catering to demands its about keeping people playing... What don't you understand about if me and my friends choose to quit you lost 5% of the population? This server isn't in some position to shit on people.
  10. Very nice As I said above these people want the only source of income and gear in general to be endlessly farming because it's what they do and it puts them ahead of people that can't devote 18 hours a day farming. This server with this population n drop chance is basically if you want something you have to go farm it yourself. Shops have mainly spotlight trash people are trying to pedal and you can't buy actual good stuff since people farm one of it for themselves n move on.
  11. So if i phrased it "lets raise drop chance to the same as origin, which has 7 times the player base" you would of reacted different? My god do you people cling to dumb things, i say ohh lets increase drop rate by X amount and i give and example. You don't like the server the example came from so you blow a gasket and try insulting me even though a good bit of people came from restart to here. I explained that the drop chance is much worse than what people were use to and you guys go absolutely crazy. Like charlie said you can't discuss anything with you people. Just like hunter trap dmg can't be discussed and bowling bash nerf can't be discussed. I get it i truly do, you no life it and park on this game 18 hours a day and want to feel special for that. You want to think hehehe i got these cards from farming for 36 hours, can't have someone getting a decent drop from an MVP which in your little mind is taking value away from your hours of parking. The problem is you can't seem to grasp the fact that this has nothing to do with you. It's not an attack on your biggest loser status. It is a hey MVPing is supposed to be profitable and it's not because of these reasons. You fall under the trap hunter section(0 resources required, all profit) except you happen to be a wizard. You cheese a couple bosses like eddga with stormgust devoting 0 resources and think its fine. When you play something that actually costs something to mvp on your opinion changes. This server has weird shit that makes monks not regen with fury, not regen for 5 min after gfist and a population that literally cannot supply enough SP items to properly gfist without paying absurd prices. Stop being a baby thinking wahh if people make money from mvping it will devalue my hours of farming. If you want your farming to be made completely pointless by the fact that you and the other 10 people like you will be the only ones playing keep it up. Keep being jackasses to people that present problems and try to get things fixed to actually keep people having fun/playing. So far this server has made anyone who enjoys a knight not want to play and now monks are about the same way. MVPing is a joke, you kill a boss 10+ times and have nothing to show for it. If you like trap hunter and wizard though i guess its just great.
  12. The problem is its hard to point out why drops need to be higher because the complaint is effort vs reward. I try to point out how it's different/worse than official servers and people attack saying it's fine because trap hunters have 9 zephyrus or whatever. Trust me be glad you haven't solo mvpd, it's costed me alot of zeny and I've gotten a few Elu from all the trouble lol. I understand your complaint though. Yeah that's what makes me not want to devote time to this server. The only way to get ahead is no life farming cards since mvping yields barely anything compared to other servers.
  13. Lol i am going to go ahead n guess you mainly play a trap hunter(even though you claim monk) since you so adamantly defended their 25k traps claiming a monk abusing the inn is faster than it. This is a private server with 100 players that has a lower drop chance than official servers on bosses. That is the point of this thread, they are purposely doing things in an attempt to drag out the life of this server and this is one of the major things. You can attempt to paint it as ohh you are struggling me and my 5 friends manage to kill phreeoni without using SP items we are l33t all you want. It doesn't change the fact that MVPs are roaming around not killed and not contested because it is absolutely awful on this server. The general philosophy on here is ohh you shouldnt be mvping alone, ohh you shouldnt be using sp items, you shouldn't be playing a BB knight period(20% BB dmg nerf LOLOLOL and traps untouched) and ohh you shouldnt be doing it until you no life the game for 2 months to collect all your cards/armor. UNLESS you're a trap hunter then you receive no nerfs and it is just expected/allowed to run around soloing mvps naked doing 25k+ dmg a trap. This shit flys with trap hunters because as i said they require nothing, they spend nothing so when they get nothing for 10 kills in a row and then something finally drops on the 11th it is all profit. Sure if you run around with a group and are married you can kill bosses without spending any SP items or zeny, not everyone wants to do that and being forced to do that because the admins want to make everything an even more awful grind than RO usually is just to attempt to drag out the servers life span is stupid. Anyone saying otherwise is clueless, idiotic, plays a trap hunter or is a little kid that's probably home schooled n parks on RO 18 hours a day. The general audience for this game now is actual adults and it's something that wasn't considered when choosing these drops rates. Charlie had enough sense to admit these drop rates work for him simply because he has no life. Instead of doing the same you guys want to pretend you aren't losers and that omg drop rates are great tyrant is bad or w/e. As for origins, did you ever stop n think why certain guilds chose to go there instead of this server and we are sitting here with a pitiful 100(was actually 80 people online when i made this thread) person population? Ever wonder why you see people quitting daily giving their gear away in #main or just trading it to people and our unique logins are down down down? It's stupid shit like this, we just waited months for trans and classes on restart, now we are waiting months again, waiting months to get slotted stunners, being punished by this awful drop chance on mvping/loot in general because ohh it drags it out and makes the server last longer. I will spell it out for these dunces yet again, what keeps a server alive is it being fun, not making the grind more obnoxious.
  14. No one said it was the only class, not getting the point of this comment? I wish every mvp map had monsters to absorb sp from that were viable or that the maps are safe enough to dual box n feed myself sp with marriage spells. I also wish regen wasnt disabled during fury n after gfist for 5 minutes which ensures potions are being used to accomplish really anything. LOL what? Ohh the poor trapper 30 traps at what 60z each. I also have a trap hunter and I can tell you it takes a hell of alot less time to dump 30 traps into a boss than it does it play the gfist, bwing, inn keeper, warp portal dance game. I can easily put 30 into a boss before a monk would be back to do his 2nd gfist. This is ignoring the fact that on some bosses 3 traps > 1 gfist. Oh and you also don't seem to be aware that you can't even memo most of the mvp maps. So the whole inn keeper strat takes longer than normal. I don't care about your tiger footskins either, all are probably from the mvp reward and we were discussing actual drop chances. Virtually none of the mvps have anything to be happy about as mvp rewards. Yep "hardest" monsters smited by some hunter spending 600zeny and never being touched to require healing pots either. This server literally went out of its way to ruin what usually works for tasks aside from trap hunters which I find to be odd. Oh you want to monk mvp? Enjoy no sp recovery during fury and enjoy no memo on maps you can do on official oh and enjoy no slotted stunners for God knows how long. You want to play a knight enjoy 20% less bowling bash dmg because it's supposedly op on a server that barely has sp items for sell the majority of the time(outside of certain spotlights). If you want to play a trap hunter enjoy monopolizing mvps with minimal effort. Get an mvps attention and literally walk trap walk trap a half a dozen times and enjoy your free loot and enjoy doing half of a gfists dmg in one single trap that costs nothing and requires 0 gear. Oh and the topic of gear. It's oh no one should be mvping to make money since we all have crap gear. A naked hunter 7 shotting stormy with traps is fine though lol. Now if you babies can quit your crying about actual classes let's stay on topic.
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