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Update #26: Trap fixes

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Three changes for traps today:

  1. They do proper renewal-style damage: Damage = [DEX × (3 + Base_Lv ÷ 85) × (1.1 + INT ÷ 35)] × Skill_Lv ± 10%.
  2. The damage is split among all the targets hit by a trap.
  3. Reduced trap aftercast delay from 1s to 0.5s.


  • Added TitanRO overlay to screenshots.
  • Removed some more NPCs in Criatura (cooking, and those directing to them).
  • Removed Nightmare pyramids warper.
  • Reduce Asura aftercast block from 10 seconds to 3 seconds.
  • MVPs can't be trapped in icewall anymore.
  • Reduced gutterline width, next update will remove gutterlines completely.

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