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Charlie Loves U

Gatling Fever broken and reducing damage

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So I tested Gatling Fever with a guildy in pvp and vs the izlude eggs as well as vs enemies. I will post the results of his damage vs me in pvp below. The problem with Gatling Fever right now is for some unknown reason it is reducing damage when used by about 11-12% ish. It makes zero sense that it does this as its supposed to give 100 ATK. Whether that attack is intended to be mastery attack (hidden) or straight attack (visible) is actually uknown but its definitely NOT supposed to reduce your damage while being used. We tested his damage on auto attacks without either Gatling Fever or Madness Canceller, with gatling fever only, madness canceller only, and both on at the same time.

the results are here:

 

No Buffs (besides AGI + Bless)
------------------------------------------------

288
280
279
276
282
276
276
275
274
281
287
283
282

Average = 280dmg (rounded slightly up)

 

 

Gatling Fever only (with AGI + Bless)
--------------------------------------------------

251
247
241
250
243
256
240
249
244
244
252
254
250

Average = 248 dmg (rounded slightly up) 
Net Loss/Gain =    -  11-12% 



Madness Canceller only (with agi+bless)
-----------------------------------------------------------

336
340
343
334
344
326
325
340
336
326
335
336
338

Average = 337 dmg (rounded)
Net Loss/Gain =  +  20%




Both Buffs together (with agi + bless)
----------------------------------------------------------


300
307
293
308
304
312
314
308
301
307
313
302
296

Average = 305 dmg (rounded)
Net Loss/Gain = +9%  (-11% from madness canceller alone)

 

 

All in all its very obvious that gatling fever is in some way broken and we should look into getting it fixed. I know there aren't many people playing it, but an ability being bugged is still an ability that is bugged. 

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