Charlie Loves U 31 Posted December 8, 2018 So I tested Gatling Fever with a guildy in pvp and vs the izlude eggs as well as vs enemies. I will post the results of his damage vs me in pvp below. The problem with Gatling Fever right now is for some unknown reason it is reducing damage when used by about 11-12% ish. It makes zero sense that it does this as its supposed to give 100 ATK. Whether that attack is intended to be mastery attack (hidden) or straight attack (visible) is actually uknown but its definitely NOT supposed to reduce your damage while being used. We tested his damage on auto attacks without either Gatling Fever or Madness Canceller, with gatling fever only, madness canceller only, and both on at the same time. the results are here: No Buffs (besides AGI + Bless) ------------------------------------------------ 288 280 279 276 282 276 276 275 274 281 287 283 282 Average = 280dmg (rounded slightly up) Gatling Fever only (with AGI + Bless) -------------------------------------------------- 251 247 241 250 243 256 240 249 244 244 252 254 250 Average = 248 dmg (rounded slightly up) Net Loss/Gain = - 11-12% Madness Canceller only (with agi+bless) ----------------------------------------------------------- 336 340 343 334 344 326 325 340 336 326 335 336 338 Average = 337 dmg (rounded) Net Loss/Gain = + 20% Both Buffs together (with agi + bless) ---------------------------------------------------------- 300 307 293 308 304 312 314 308 301 307 313 302 296 Average = 305 dmg (rounded) Net Loss/Gain = +9% (-11% from madness canceller alone) All in all its very obvious that gatling fever is in some way broken and we should look into getting it fixed. I know there aren't many people playing it, but an ability being bugged is still an ability that is bugged. 1 Share this post Link to post Share on other sites
Trojal 94 Posted December 8, 2018 Thanks for discovering this; we'll get this investigated and fixed ASAP. 1 Share this post Link to post Share on other sites
Trojal 94 Posted December 14, 2018 This is fixed in tonight's maintenance update. Share this post Link to post Share on other sites